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Re: Module Updates


Andrune v1224

General Changes
*Alchemist's fire duration has been increased.
*Darkfire and Flame Weapon durations have been increased. Damage has been reduced to 1-6, though different elements will stack.
*Heal and Harm now properly work against undead creatures. Two touch attacks are no longer made, and Will is used instead of Fortitude.
*Summoned monsters no longer have animal companion menus. I'd prefer to make that feature unique to rangers/druids.

Area Changes
*The Underworks has received a significant rennovation.
*New, experimental, random encounter system has been added to the Underworks.
*Scraggrat Warren quest grants a more appropriate experience reward.

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Numos: Shapeshifting wizard
Taevis Bentham: Woodsman
10/15/2012, 12:02 am Link to this post Send Email to Numos   Send PM to Numos
 
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Re: Module Updates


Andrune v1267

General Changes
*Difficulty: Difficulty of some higher level spawns has been significantly reduced.
*DM Tools: DMs may now create area transitions dynamically while in-game. Tool is located under tutorial in the palette.
*Spell Focus Abjuration: Improves the efficacy of Dispel Magic by 1/2/3; increases the maximal absorption of Endure Elements and similar spells bay 10/20/30.
*Spell Focus Divination: Causes clairvoyance to grant 10%/25%/50% concealment.
*Spell Focus Transmutation: Has been altered to increase attack/damage while Polymorphed by 2/4/6.
*Summon Creature: Duration reduced to 1 minute per level.
*Summoning Themes: A Construct summoning theme has been added; /summon allows you to toggle between construct and wildling themes.

Area Changes
*Bodkin: The Briarfoot Halflings have taken temporary shelter in the village.
*Tylwythen Deep: The Hoppers attempted to dig a new well to service their tavern; and stumbled upon a strange barrow beneath the village. This serves as a new 1-6 dungeon and alternative to the Scraggrat Warren.

Last edited by Numos, 1/22/2013, 6:43 pm


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Numos: Shapeshifting wizard
Taevis Bentham: Woodsman
1/22/2013, 6:40 pm Link to this post Send Email to Numos   Send PM to Numos
 
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Re: Module Updates


Andrune v1278

General Changes
*Player Tools: Player Tool 01 will allow you to select and control the movements of Summoned Creatures and other associates.
*Resting: Cancelling rest will no longer trigger the timer; you must finish resting for this to occur.
*Roleplaying Award: Characters below 10th level receive 40 xp every ten minutes; characters above 10th receive 10.
*Subdual Mode: Summoned creatures and other associates now deal subdual damage.
*Summon Creature: Summoned Golems are no longer immune to magic.

---
Characters:
Numos: Shapeshifting wizard
Taevis Bentham: Woodsman
1/28/2013, 10:19 pm Link to this post Send Email to Numos   Send PM to Numos
 
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Re: Module Updates


Andrune v1287

General Changes
*Appearance Widget: DMs may alter most aspects of characters' appearances, permanently, in-game without the use of leto.
*Combat Casting: Now provides a flat +4 boost to Concentration.
*Craft Weapon and Craft Armor: The old uses for these skills is now disabled due to under-use. If you've invested in these skills and want something mechanically more useful, please contact a DM for a rebuild. Though if you keep them for role-playing you're awesome.
*Freedom of Movement, Haste, and True Seeing are automatically replaced from items with one use per day of the appropriate spell. DMs need not worry about hunting down older PCs who still have these kinds of items.
*/portrait allows you to change your portrait in-game.
*Sending System: Players may now send global messages to arrange meetings and taunt one another, thanks to Senderthen's Uncommon Goods.

*Barkskin, when self-targetted by a druid, grants an additional +2 AC; this improves to +4 at 12th level.
*Shield grants immunity to magic missile AND missile storm spells.
*Stoneskin and Greater Stoneskin provide DR 10/- and 15/-, but last for only one minute per level. Premonition provides DR 20/- and retains its old duration.

Last edited by Numos, 2/11/2013, 9:44 am


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Re: Module Updates


Andrune v1294

General Changes
*Displacement now lasts for 1 turn/2 levels. I think this is a nice balance between 6 seconds, too short for the spell to be of use; and 60 seconds, too long for a 300g potion.
*Keen Edge effects now effects all melee weapons.

Area Changes
*Spawn difficulty in Haederys has been reduced; sorceresses spawn less frequently.
*An experimental treasure system is now used in Haederys. Please let me know how it works!

---
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Numos: Shapeshifting wizard
Taevis Bentham: Woodsman
2/17/2013, 2:17 pm Link to this post Send Email to Numos   Send PM to Numos
 
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Re: Module Updates


Andrune v1309

General Changes
*Experience: experience penalty for exotic races is now applied to role-playing awards.
*Baleful Polymorph: Un-tested, it can now transform targets into things other than chickens.
*Bladethirst: Functions exactly as Greater Magic Weapon.
*Summon Creature: Air, Earth, Fire, and Water summoning themes introduced.

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Numos: Shapeshifting wizard
Taevis Bentham: Woodsman
3/17/2013, 2:23 am Link to this post Send Email to Numos   Send PM to Numos
 
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Re: Module Updates


Andrune v1310

General Changes
*Druids and Clerics with the animal domain are locked to the Wilderness theme. Their summoned creatures receive +2 Str and +2 Con, stacking with Conjuration Focus, rather than being bumped up a level.

Area Changes
*Potions can be purchased cheaply at some hidden locations.

Last edited by Numos, 3/17/2013, 11:54 am


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Taevis Bentham: Woodsman
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Re: Module Updates


Andrune v1316

General Changes
*Defeating bosses, providing there are no PCs who outlevel the average dungeon level by 5 in the area, will yield extra experience. This means if you slay the Shadowpine Keeper you will receive 275 xp, unless a 17th level PC is helping you out.

Area Changes
*Briarfoot sell price has been adjusted.

Last edited by Numos, 3/23/2013, 11:58 am


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Numos: Shapeshifting wizard
Taevis Bentham: Woodsman
3/23/2013, 11:47 am Link to this post Send Email to Numos   Send PM to Numos
 
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Re: Module Updates


Andrune v1318

General Changes
*Any given elite monster will grant experience only once per reset. Things as they were, it was quite possible to grind vast amounts of experience on a continuous circuit through each dungeon. This was never my intention - rather to reward the risk of the challenge. I will, however, be resetting the server once every twenty four hours as best I can.

Area Changes
*The Scraggrat Warren quest chain awards more experience.

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Characters:
Numos: Shapeshifting wizard
Taevis Bentham: Woodsman
3/25/2013, 10:02 pm Link to this post Send Email to Numos   Send PM to Numos
 
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Re: Module Updates


Andrune v1324

General Changes
*Shield no longer grants immunity to Missile Storms, only to Magic Missile. The fact that it grants Shield AC to characters who otherwise don't have access I think is enough. Immunity to Missile Storm was too potent for a cheap potion anyone can drink.
*Experience from bosses is reduced. I apologize for the reduction, but as it stood there was a potential 2000 daily xp to be had from Dreadmaw, Haederus, and the Bloodbeast. This rate of advancement beyond 12th is undesirable.

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Characters:
Numos: Shapeshifting wizard
Taevis Bentham: Woodsman
4/2/2013, 12:00 am Link to this post Send Email to Numos   Send PM to Numos
 


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