Runboard.com
You're welcome.
SAMPLE BANNER

runboard.com       Sign up (learn about it) | Sign in (lost password?)


 
Numos Profile
Live feed
Blog
Friends
Miscellaneous info

Head Administrator
Global user

Registered: 12-2006
Posts: 964
Reply | Quote
Attracting DM Attention


The best stories happen when you have an pro-active, passionate character, whose personal goals and interests intersect with the storyline being pushed by a DM. This is a collaborate effort between both parties. It means that both the player and DM need to be interested in the plot.

As a player you have the Character Profiles forum, and this DM Facilitation forum to let us know what you want to do. But when you're requesting a DM run a storyline for you, there are a few things to keep in mind that will make creating and running your story more interesting for us. If its more interesting, its more likely a DM will pick it up and run with it.



1. Be Proactive and Involve Others


Passionate characters, trying to push an agenda, are the easiest and most fun for us to work with. Compare and contrast these two statements. Try to provide us an outline of what you want your character to do, and how it can be interesting to other characters and DMs.



quote:

"I want a temple of Bane in Avendel. To do this I am going to make friends in the Imperial Guard, smite the Empire's enemies in the name of Bane, and muscle real estate from the crumbling monastery some other characters are trying to restore."



In the first scenario the priest is giving both DMs and other characters something to respond to. He has an agenda that conflicts with other forces in the world, and might force PCs to make tough decisions. The fact that he's working with the Imperial Guard, and targeting the patron of another character, offers opportunities to connect his plot with others.

The Banite's story, by nature, is a creative effort between many different people. This is the ideal we strive for. Personal stories should echo throughout the entire world.



quote:

"I'd like my paladin to be a hero. Can an evil, oppressive nobleman show up for me to free his serfs?"



In the latter scenario the paladin is waiting for something to happen. The onus is placed entirely on the DM to create new characters and locations just for this plot. There is no assurance that other characters are going to care. And why should the DM?

---
Characters:
Numos: Shapeshifting wizard
Taevis Bentham: Woodsman
10/13/2013, 10:55 pm Link to this post Send Email to Numos   Send PM to Numos
 


Add a reply





You are not logged in (login)