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Numos Profile
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What should we be focusing on?


This is an informal poll to see what you guys are looking forward to, or would like to see the server focus on. I'm seeing a few areas that need to be addressed:

1) High-level Content and Dungeon-Crawling: As most of you know advancement does slow down a little post-15, and gains after that are often DM dependent. That being said some high level encounters with interesting gear would still be welcome I'm sure.

2) Meta-plots: Moving along the big, ground-shaking story-lines of the server such as the Barghest, Witch-King, Ebarius, etc.

3) Smaller Storylines: Increasing DM activity and support smaller, player-driven arcs and initiatives.

4) Exploration: Representing more locations in the module, more hidden places to find, more artifacts to recover, and adding to our bank of exploration areas.

5) Other Scripted Content: Alchemy and Tinkering systems, Fishing, whatever else you can imagine.

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Numos: Shapeshifting wizard
Taevis Bentham: Woodsman
5/25/2013, 1:58 am Link to this post Send Email to Numos   Send PM to Numos
 
ASlapForJoffrey Profile
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Re: What should we be focusing on?


My opinon, in order: 3, 2, 4 and 5 on par, 1

Smaller stories are best frequent and personal; they give people a chance to flesh out their characters and it makes the world feel living and breathing.

Meta-plots are the big culminations of character arcs and world-changing events; these have little gravity less the above.

Exploration and other scripted content (that faciltiates RP, such a fishing) gives more opportunity to rp outside the bounds of "let's go and kill stuff". A lot of opportunity there with or without DM supervision and as a plus it can give DMs some interaction ot oversee and plot out something nice for the PCs involved in future.

High-level content and Dungeon-Crawling is nice, but this is a roleplay server and so mechanical issues in my mind are part of a wider background. It'd be nice, but it isn't crucial. Then again I hardly go into dungeons as it is so it's only my two cents. Adventuring dungeons can still offer as much RP as the exploration and scripted-stuff side of things.

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DM: CR 40 Housecat
PC: Vera Smith
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ExplodingRunes Profile
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Re: What should we be focusing on?


I second what ASlapForJoffrey said for the most part. While I don't think we need a scripted fishing system, since it is easy enough to just rp fishing, if you implement it, I will use it. A more comprehensive alchemy system would be nice, but it isn't as much a priority as personal plots and involvement.

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Creator of A Tale of Bone and Steel.

Cloak and Dagger
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Lanthar Profile
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Re: What should we be focusing on?


2 and 3 the rest is there to keep us bussy waiting for any of those two to happen.

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Re: What should we be focusing on?


3, 4, 2&5, 1

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Elluir Kal'enel: Nightwing of the Moonmaiden
Cefdnir Hawthorne: Warlock of the Deep Woods
Talia Rowanborne: Owl Daughter of Cerridwen
Aerin Fyrehain: Bronze Sword of Justice
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Fraydoc Profile
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Re: What should we be focusing on?


AGree with Joffrey aswell.

Sometimes I miss the hidden area trastitions and easter eggs from Immersea.. Like having a boulder that can be sundered, and under it was a little area transtition to some caves, or a hidden trapdoor under a chest you destroy. Anyone can spam TAB and find the Exploration paths. It was fun moving your mouse everywhere in the screen when exploring in Immersea, thinking you'll maybe find something hidden. The Dark Wood in Thorneymoor forest is a great example, even when hitting TAB, it took time to find what was in that area. Fun!
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Re: What should we be focusing on?


would say 3 & 2 are pretty equal for me... would have to say 5, 4 and 1 after that though... would've said 5 and 4 equal but new scripted things are usually pretty fun... do think dm interaction would be one of the highest though, mostly just do the dungeons and things when there isn't much else happening and dm's could really fill in to cover any of the other options or even just until X system or being worked on goodie is done...


though just wasn't too sure what was meant by the player driven part ?
5/26/2013, 3:46 am Link to this post Send Email to Jalehven   Send PM to Jalehven
 
Numos Profile
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Re: What should we be focusing on?


Its pretty overwhelming, I'm going to work out a new DMing system to increase activity.

Last edited by Numos, 5/26/2013, 6:24 pm


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Numos: Shapeshifting wizard
Taevis Bentham: Woodsman
5/26/2013, 6:24 pm Link to this post Send Email to Numos   Send PM to Numos
 
Numos Profile
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Re: What should we be focusing on?


[sign in to see URL]

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Numos: Shapeshifting wizard
Taevis Bentham: Woodsman
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Lanthar Profile
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Re: What should we be focusing on?


I have noticed there is alot of powerful potions around, maybe we should tone them down a bit, I mean, it takes away the use of having casters in your party and kinda makes them less useful since potions can do much of their job.


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